#ifndef TARGET_H
#define TARGET_H

#include "Include.h"

namespace Team675
{

class Target // target variable storage
{
public :
	typedef enum {TARGET_TOP, TARGET_LEFT, TARGET_RIGHT, TARGET_BOTTOM, TARGET_NONE} TargetPosition;
	TargetPosition m_position;
	ParticleAnalysisReport * m_report;
	
	float m_distance;
	float m_azimuth;
	float m_cameraAngle;
	float m_targetAngleWidth;
	
	bool m_initialized;
	Target();
	void Print();
};

}
#endif
